Bogged is a hostile variant of the Skeleton mob introduced in Minecraft with the 1.21 “Tricky Trials” update. It is known for its mossy, decayed appearance and its ability to shoot poison-tipped arrows. The Bogged typically spawns in dark, damp environments and poses a unique threat to players who rely on melee combat, as its poison can quickly deplete health over time.
Supported Platforms and Support Version
Platform | Supported Version |
---|---|
Java Edition | 1.21+ |
Bedrock Edition | 1.21+ |
Tip: Always carry milk buckets to counteract the poison effect when facing Bogged.
Background of Bogged
Attribute | Description |
---|---|
Hostility Level | Hostile |
Health Points | 16 HP (8 hearts) |
Where to Find | Trial Chambers, swamp-like environments |
Weapon | Bow with poison-tipped arrows |
Attack Method | Ranged poison attacks |
Drops | Arrows, Bones, Poison-tipped arrows (rare) |
Experience Points | 5 XP |
Special Skills | Inflicts poison with ranged attacks |
Hostility Level
Bogged is a hostile mob, meaning it will attack players on sight. It uses ranged attacks and can be particularly dangerous in groups or tight spaces.
Health Points
Bogged has 16 health points (equivalent to 8 hearts).
Where to Find Bogged
Bogged naturally spawns in Trial Chambers, a new dungeon-like structure introduced in version 1.21. Occasionally, it may also appear in custom swamp-like environments or be spawned through Trial Spawners.
Weapon
Bogged uses a bow equipped with poison-tipped arrows. These arrows apply a poison effect on hit, gradually depleting the player’s health.
Attack Method
Bogged employs a ranged attack method by shooting poison-tipped arrows from a distance. The poison effect can stack if hit repeatedly.
Behavior
-
Bogged behaves similarly to regular Skeletons but shoots poisonous arrows.
-
It has slightly slower movement compared to a normal Skeleton.
-
In bright light or sunlight, Bogged will burn unless sheltered.
-
It targets players and golems primarily.
Drops
-
Bones (0–2)
-
Arrows (0–2)
-
Poison-tipped Arrows (rare drop)
-
Equipment (if spawned with additional gear in certain events)
Experience Points
Killing a Bogged grants 5 XP.
Bogged Special Skills
-
Poison-inflicting arrows: Every shot from the Bogged delivers a poison effect, requiring players to either cure or avoid stacking hits.
-
Trial Spawner interaction: Bogged is one of the mobs featured in Trial Chambers and behaves in specific patterns when spawned from Trial Spawners.
Spawn Eggs
-
A Bogged Spawn Egg can be obtained via Creative Mode inventory or commands.
-
Color: Greenish-brown egg with mossy accents.
Things to do with Bogged
-
Combat practice: Train your bow-dodging and movement skills.
-
Poison Arrow farming: Set up a controlled spawner farm to collect rare Poison-tipped Arrows.
-
Challenge rooms: Use Bogged as part of custom dungeon designs.
Commands for Bogged
/summon minecraft:bogged ~ ~ ~
/give @p minecraft:bogged_spawn_egg
Spawn Events for Bogged
-
Trial Spawner: During a Trial Chambers challenge, Bogged spawns in waves.
-
Natural Spawn: Currently limited to certain biome-themed dungeons and Trial Chambers.
-
Custom Maps: Mapmakers can configure spawn rules for Bogged using data packs and command blocks.
Bogged Fun Facts
-
Bogged is the first Skeleton variant to use poison-tipped arrows by default.
-
Its visual design is inspired by rotting swamp skeletons, with moss and fungus growing on its bones.
-
It moves more sluggishly than a normal Skeleton, fitting its decayed appearance.
Advanced Tips for Farming
-
Set up a Trial Chamber spawner farm to farm Bogged safely.
-
Use Knockback weapons to keep distance and avoid poison stacking.
-
Bring milk buckets to instantly cure poison during farming runs.
-
Equip Projectile Protection armor to mitigate poison arrow damage.
How Bogged Interacts with Other Game Mechanics
-
Villagers: Bogged does not target Villagers but will attack Iron Golems on sight.
-
Redstone: Can trigger tripwires and pressure plates, useful for traps.
-
Wolves: Wolves will target Bogged if provoked or commanded.
-
Beacon effects: Regeneration from beacons can counteract poison effects.
-
Sunlight: Like normal Skeletons, Bogged burns in sunlight unless protected.